Sunday, March 29, 2020

Monkey and Banana free essay sample

Monkey And Banana Google Search Results : 34,900,000 Monkey Want Banana Shopping Cart HeroMany have tried. Many have failed. Do you have what it takes to be a hero? Available on the web, and now for your iPhone and iPod touch! | Yahoo Search Results : 37,900,000 Monkey and banana problem From Wikipedia, the free encyclopedia Jump to: navigation, search The monkey and banana problem is a famous toy problem in artificial intelligence, particularly in logic programming and planning. Contents  [hide]   * 1 Formulation of the problem * 2 Purpose of the problem * 3 References * 4 See also| [edit] Formulation of the problem A monkey is in a room. Suspended from the ceiling is a bunch of bananas, beyond the monkeys reach. However, in the room there are also a chair and a stick. The ceiling is just the right height so that a monkey standing on a chair could knock the bananas down with the stick. The monkey knows how to move around, carry other things around, reach for the bananas, and wave a stick in the air. We will write a custom essay sample on Monkey and Banana or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page What is the best sequence of actions for the monkey to take to acquire lunch? In other variants, the bananas are in a chest and the monkey must open the chest with a key. [edit] Purpose of the problem There are many applications of this problem. One is as a toy problem for computer science. Another possible purpose of the problem is to raise the question: Are monkeys intelligent? Both humans and monkeys have the ability to use mental maps to remember things like where to go to find shelter, or how to avoid danger. They can also remember where to go to gather food and water, as well as how to communicate with each other. Monkeys have the ability not only to remember how to hunt and gather but to learn new things, as is the case with the monkey and the bananas: despite the fact that the monkey may never have been in an identical situation, with the same rtifacts at hand, a monkey is capable of concluding that it needs to make a ladder, position it below the bananas, and climb up to reach for them. The degree to which such abilities should be ascribed to instinct or learning is a matter of debate. In December 2007, a pigeon was observed as having the capacity to solve the problem. [1] References 1. ^ A Pigeon Solves the Classic Box-and-Banana Problem. YouTube. 2007-12-24. The ceiling is just the right height so that a monkey standing on a chair could knock the bananas down with the stick. The monkey knows how to move around, carry other things around, reach for the bananas, and wave a stick in the air. What is the best sequence of actions for the monkey to take to acquire lunch? In other variants, the bananas are in a chest and the monkey must open the chest with a key. [edit] Purpose of the problem There are many applications of this problem. One is as a toy problem for computer science. Another possible purpose of the problem is to raise the question: Are monkeys intelligent? Both humans and monkeys have the ability to use mental maps to remember things like where to go to find shelter, or how to avoid danger. They can also remember where to go to gather food and water, as well as how to communicate with each other. Monkeys have the ability not only to remember how to hunt and gather but to learn new things, as is the case with the monkey and the bananas: despite the fact that the monkey may never have been in an identical situation, with the same artifacts at hand, a monkey is capable of concluding that it needs to make a ladder, position it below the bananas, and climb up to reach for them.

Saturday, March 7, 2020

Seperate Views of Architectural Design essays

Seperate Views of Architectural Design essays Separate Views of Architectural Design What should we do to solve the problem posed by the use and availability of the virtual reality design concept? This question was answered by two very similar yet different magazine articles. The first article was Intelligent Architectural Modeling from the AEC Magazine, which is a specialized magazine for professionals in the field of design and architecture. The second is Diving Deeper into Designs from the magazine Java World, which is used by many people in the information technology field. Both magazines cover the topic very well. There are however many differences in the two separate articles. The first of the two articles Intelligent Architectural Modeling was written with the audience suppose to be a more technical or professional person. It was written to cover the problems with the virtual reality design and how people who use it with their profession approach the problems, such as companies like Graphisoft, Nemetschek, and Revit. In contrast the article Diving Deeper into Designs has more of a feel like it was written for college students or people learning to use the virtual reality system. Penn State University is referred to as one of the first schools in the country to use the system for training students. It also describes how it is so hard for this system to be implemented in more schools because of price and availability. In the audience analysis, to see how each was written to appeal to different types of readers, it is easy to see who the writers are trying to reach. Why the writers have chosen differently is a very interesting question. In the first of the two articles I believe the author Martyn Day is trying to reach colleagues to help solve and to help diagnose problems with the system. He is talking to software developers for help in designing new software. He knows software is always changing and ...